COMMON PROBLEMS // KNOWN FAULT LOG#
> CROSS-REFERENCING SYMPTOMS...> MATCHES FOUND: SEE BELOW
Documented fixes for the issues reported most often. Use your browser's search (Ctrl+F / Cmd+F) to jump to your symptom.
Crashes#
Game crashes to desktop on launch#
Flatline - Crash to Desktop
The game begins to load, but then suddenly flatlines before launching splash screens.
Likely causes:
- Fresh Clean Install has just been done.
- Enabled/Disabled mods within Vortex
- Cleared r6/cache
Fix:
This is a common thing that can happen when making mass changes to your cyberpunk directories. The most common fix for this...And you'll never believe me, is a simple PC restart...I know, I didn't believe it at first either. But most Flatline errors are solved by a simple Windows restart cycle.
Crash when fast traveling or loading a save#
Symptom
The game runs fine at first but crashes specifically when fast traveling or loading a saved game.
Likely cause: A conflict between two mods writing to the same game resource, usually related to world streaming or NPC spawn tables.
Fix:
- Open the CET console log immediately after the crash (on next launch, it will show the last session's log).
- Look for
[error]lines referencing a specific.archiveor.tweakfile. - Cross-reference that filename against the Issue Viewer — this is one of the most commonly tracked issue types.
- If unresolved, file a new issue with the log attached.
Mod loading issues#
Mod fails to load in CET#
Likely cause: Version mismatch between the mod and your installed CET build, or a missing dependency the mod expects to already be loaded.
Fix:
- Confirm your CET version matches the one specified for the current collection release in the Changelog.
- Confirm the mod in question is still part of the current collection — it may have been replaced or removed in a recent update.
- Reinstall just that mod's files, ensuring they land in the correct
bin/x64/plugins/cyber_engine_tweaks/mods/subfolder.
ArchiveXL / TweakXL conflicts#
Symptom
Custom appearances, clothing, or item stats don't apply — items look or behave like vanilla despite the mod being installed.
Likely cause: Two mods editing the same .tweak or .xl resource, with load order determining which one "wins."
Fix:
- Check the collection's
load-order.txt(included in the package) and confirm your manager or manual setup matches it exactly. - If using Vortex, let it auto-sort using the collection's rules rather than manually reordering plugins.
- If the conflict persists, it's likely a genuine bug — check the Issue Viewer or file a new report.
Performance issues#
Severe stuttering with the visual bundle enabled#
Symptom
Frame times spike heavily in dense areas (e.g. Kabuki, City Center) specifically after installing the visual/ReShade bundle.
Likely cause: ReShade preset running effects poorly suited to lower-end GPUs, or shader cache not yet built.
Fix:
- Let the game run in one dense area for a few minutes uninterrupted on first launch — this allows the shader cache to build; subsequent runs are smoother.
- If stuttering persists, switch to the "Lite" variant of the collection mentioned in the Changelog.
- Selectively disable the heaviest ReShade effects (screen-space reflections, ray-traced-style filters) via the ReShade overlay (default hotkey:
Home).
This is a known trade-off
The full visual bundle is tuned for mid-to-high-end hardware. Staff are aware performance on older GPUs is a common ask — track progress on this via the Issue Viewer.